For the agent-readable index of this site, see /llms.txt.
Replit
Replit's identity has been built around Replit Orange and the learning-friendly browser-IDE chassis discipline of a brand whose chrome has to host both beginner-coder marketing and a working browser IDE in the same system. The dark register stages the AI-augmented workspace on a cosmic-blue canvas — a documented Replit blue distinct from neutral IDE-dark surfaces — while the daylight register stays calm white. The catalog reads both.
Ghostwriter Dark
The Ghostwriter dark register: deep cosmic-blue canvas — a documented Replit blue distinct from neutral IDE-dark surfaces — the same Replit Orange as the saturated accent carrying CTA moments, the surface ladder preserving the brand's blue-purple cosmic identity across modes. The atmosphere stages the AI-augmented browser-IDE surface where coders inhabit the workspace — same orange identity, canvas tuned to the brand-faithful cosmic blue rather than generic editor dark. A study in how an AI-IDE brand can carry distinct identity by refusing the generic dev-tool neutral-dark register.
Install at runtime
Run this snippet in any browser console where Void Energy is loaded (or paste it into your app's bootstrap). The atmosphere registers with the engine and renders immediately as a temporary preview — it persists in the visitor's preferences only if they Apply it site-wide.
Physics: flat
Mode: dark
Live preview
A believable product moment rendered against the active atmosphere. Hover, focus, and toggle the controls — typography weight, button tracking, corner radii, and motion timing all carry the brand's identity.
Workspace settings
Welcome back
Configure how you collaborate, then jump back into the channels you were active in.
Search by name or email — Combobox with descriptions.
Recent channels
Typography
Headings, body, and signal text rendered against the active atmosphere.
Typefaces
The active heading and body families — brand override first, atmosphere default second.
Heading · --font-heading
Inter
Body · --font-body
Inter
Heading scale
Six levels, each picking up the brand's weight, tracking, and transform tokens.
h1 — Replit
h2 — Ghostwriter Dark
h3 — Subsection
h4 — Section header
h5 — Subheading
h6 — Minor subheading
Body & secondary text
Standard reading copy and supporting metadata.
Paragraph — body typography, dim color. Standard readable text for descriptions and content.
Small — small typography, mute color. Used for captions and metadata.Caption — caption level utility class.
Brand overrides
Beyond the typeface, brand profiles can tune weight, tracking, and text-transform per
role. Display covers h1/h2, Heading covers h3/h4, Body covers paragraphs and small
text, Button covers all .btn-* labels. Anything not declared
inherits from the atmosphere's defaults.
Supported overrides & this brand's values
A brand profile can override 4 weights, 4 trackings, and 3 transforms (Body has no transform — prose never gets uppercased).
- Display weight (h1, h2) ·
--weight-display… - Display tracking (h1, h2) ·
--tracking-display… - Display transform (h1, h2) ·
--text-transform-display… - Heading weight (h3, h4) ·
--weight-heading600 - Heading tracking (h3, h4) ·
--tracking-heading… - Heading transform (h3, h4) ·
--text-transform-heading… - Body weight (p, small) ·
--weight-body… - Body tracking (p, small) ·
--tracking-body… - Button weight (.btn-*) ·
--weight-button… - Button tracking (.btn-*) ·
--tracking-button… - Button transform (.btn-*) ·
--text-transform-button…
Palette & shape
The color palette, corner geometry, and motion curves under the active atmosphere. Atmospheres change the values; the architecture never moves.
Energy — Brand axis
The two colors that change most per atmosphere. Primary drives CTAs, focus rings, and headings. Secondary tints hovers, press feedback, toggle thumbs, and the selected channel in the live preview above.
energy-primaryenergy-secondarySurfaces
Background layers from the depth model. Canvas is
the floor — sunk and spotlight are its recess and ambient variants. Surface is where floating elements live. Every tile carries --border-color at var(--physics-border-width), so the border tier is
visible on each outline.
bg-canvasbg-sunkbg-spotlightbg-surfaceSignal — Text hierarchy
Three emphasis levels for information hierarchy.
Color extensions
Two additional palettes layered on top of the five-layer system. Neither is a brand-axis variable, so they don't change much per atmosphere.
Semantic — success, error, premium, and system carry the same meaning on every brand. Most brands inherit the defaults; the rare override applies when a brand's primary hue would clash (e.g. a green primary forces a different success green).
Positive outcome
Destructive, failure
Attention, cost
Informational
Data palette — 8 categorical slots derived from primary
Hue-rotated 45° per step from --energy-primary in
OKLCH. Cool atmospheres yield cool-leaning palettes; warm yield
warm-leaning. Use for chart series, chips, tags, kanban columns,
avatar fallbacks, and calendar categories — anywhere
unrelated-by-severity data needs distinct identity. Not for severity (data-3 means
"third slot," not "success"). Auto-contrast handles text color on
any bg-data-* tile.
data-1data-2data-3data-4data-5data-6data-7data-8Radii — corner geometry
All five radius levels, rendered with the active atmosphere's tokens. Brand-overridden values are emphasized.
--radius-sm 6px--radius-md 10px--radius-lg 16px--radius-xl 22px--radius-full …Motion
Brand profiles can also override the system's speeds and easing
curves. The square below uses --speed-slow and --ease-spring-snappy — both carried by the brand axis
when set, otherwise inherited from the active physics preset. Hover the demo to play.
Supported overrides & this brand's values
A brand profile can override 3 speed levels and 4 easing curves. Anything not declared inherits
from the active physics preset (glass / flat / retro). Cascade
delays (--delay-cascade, --delay-sequence) are physics-only and not part of
the brand axis.
- Fast ·
--speed-fast… - Base ·
--speed-base… - Slow ·
--speed-slow… - Flow ·
--ease-flow… - Spring (gentle) ·
--ease-spring-gentle… - Spring (snappy) ·
--ease-spring-snappy… - Spring (bounce) ·
--ease-spring-bounce…